M1Garand made for RnL
A paratrooper character model for RnL
A Wehrmacht soldier I created and rigged for UE4
A PVE level I designed for Crytek's F2P multiplayer shooter game Warface
A fully working Citroen Traction Avant I made for RnL.
A model of a German K98K I made
A model of an M1A1 Thompson I created
An asortment of dynamic event entities I created for the 2013 Crytek title Ryse: Son of Rome. I was responsible for the implementation of both logic, 3D assets, animation and representative art. The final 3D assets are courtesy of Robert Stephens.
C47 Sky train